Facts about Dragon Age
- 12
Flemeth, the witch of the wilds and mother to Morrigan, was revealed to be Mythal, one of the Old Gods themselves, in Dragon Age: Inquisition's downloadable content.
- 11
Zevran Arainai, a Rogue assassin companion in Origins, was modeled after real-world parkour movements to create his distinctive acrobatic combat style and animations.
- 10
Varric Tethras, a dwarf rogue and romanceable companion, appears as a playable character in Dragon Age: Inquisition despite being a companion in the previous game, making him uniquely present across multiple installments in different narrative roles.
- 09
Anders, a companion in Dragon Age II, transforms into a possessed abomination during the game's finale, committing an act of terrorism that directly triggers the events leading to Dragon Age: Inquisition.
- 08
Darkspawn in Dragon Age originated from the Old Gods, ancient divine beings whose corruption by the Maker created the primary antagonistic force that drives the series' central conflicts.
- 07
Hawke, the protagonist of Dragon Age II, is the only player character whose appearance and gender remain consistent across all subsequent games in the franchise, appearing as a fixed character in Inquisition rather than a customizable hero.
- 06
In Dragon Age: Origins, players could permanently kill companion Alistair during the final battle if they chose to sacrifice him instead of the main character during the climactic confrontation with the Archdemon.
- 05
Leliana, a companion in Dragon Age: Origins, received expanded character development and a major role in Inquisition ten years after her initial 2009 introduction.
- 04
Morrigan, a companion in the original 2009 Dragon Age game, was voiced by actress Claudia Black across three installments spanning fifteen years.
- 03
Bioware's Dragon Age II, released in 2011, compressed its story into a single city over ten years rather than spanning multiple regions like its predecessor.
- 02
Inquisition, the third Dragon Age installment released in November 2014, sold over 8 million copies worldwide within its first five years.
- 01
The first Dragon Age game released in November 2009 featured over 80,000 words of dialogue across its branching narrative paths.