Facts about Fallout
- 14
Interplay Entertainment's 1997 original Fallout game was developed with a budget of approximately $3 million and took three years to create before its release on PC.
- 13
Fallout 4's crafting system introduced over 700 unique weapon and armor modifications players could create by combining materials like circuitry, copper, and steel at workbenches throughout the Commonwealth.
- 12
New Vegas developer Obsidian Entertainment was founded by former Black Isle Studios members who originally created Fallout 1 and 2 before Interplay Entertainment dissolved in 2003.
- 11
Fallout 2's 1998 release featured a 150-year timeline sequel set in 2241, over 120 years after the original game's events in 2161.
- 10
Fallout 4's Institute faction operates an underground city beneath Boston that houses 200+ synths and conducts advanced genetic experiments on surface dwellers.
- 09
Deathclaws in Fallout 3 were engineered as military bioweapons by the United States before the Great War, designed to be nearly unstoppable killing machines with razor-sharp claws and thick armor plating.
- 08
Fallout 4's settlement system allows players to build and manage 30+ settlements across the Commonwealth, requiring resources like wood, steel, and adhesive to construct defensive structures and assign settlers to work stations.
- 07
A single fusion core powers Fallout 4's power armor for approximately 500 seconds of real-time gameplay before requiring replacement.
- 06
Super Mutants in Fallout 3 were created when the Master's Army from the original games was destroyed, yet vault dwellers exposed to FEV virus in the Capital Wasteland still transformed into them by 2277.
- 05
Vault Boy, the Fallout series mascot since 1997, was designed with his signature thumbs-up gesture to represent optimism in the post-apocalyptic world.
- 04
Fallout: New Vegas shipped with over 65,000 lines of dialogue across its 1,600 named characters in 2010.
- 03
Bethesda's Fallout 3 shipped with 13 different endings in 2008, though players could only experience one per playthrough due to story-altering choices made throughout the game.
- 02
In 2008, Fallout 3 featured 400+ dialogue options and allowed players to experience the game's narrative across multiple endings determined by their choices throughout the story.
- 01
The original Fallout game released in 1997 used a turn-based combat system with a maximum of 150 action points per character turn.